03-16-2015, 06:14 PM
Function Dialog163
Here coordinated are in pixels. Also it is possible to use dialog units.
\Dialog_Editor
str dd=
;BEGIN DIALOG
;0 "" 0x90C80AC8 0x0 0 0 224 136 "Dialog"
;1 Button 0x54030001 0x4 116 116 48 14 "OK"
;2 Button 0x54030000 0x4 168 116 48 14 "Cancel"
;END DIALOG
;DIALOG EDITOR: "" 0x2040202 "*" "" "" ""
int x(500) y(0)
if(!ShowDialog(dd &sub.DlgProc 0 0 128|64 0 0 0 x y)) ret
#sub DlgProc
function# hDlg message wParam lParam
sel message
,case WM_INITDIALOG
,hid- hDlg
,
,case WM_DESTROY
,case WM_COMMAND goto messages2
ret
;messages2
sel wParam
,case IDOK
,case IDCANCEL
ret 1